Rimworld combat extended ammo crafting. I just made a new shotgun for one of my pawns. Feb 21, 2025 · Ammo too hard to research in Combat Extended I started from naked brutality so research takes painstakingly long. 303 british, soviet, etc) Has anybody had this same issue with CE?. Works on all ammo types that have an FMJ variant. Whilst I have researched every bit of research available for guns, I can't seem to craft any ammo, unless it's wooden/steel arrows and some other high explosive stuff. Adds the ability to create custom Combat Extended ammo from various materials. This mod makes Combat Extended industrial tech ammunition more time consuming to manufacture, and require propellant to craft. g. (no more . *2 Depends on the caliber. Propellant is crafted from cloth in biofuel refinery (20 to 10), or at 50% yield at a crafting spot. In Rimworld with the Combat Extended mod, everyone needs ammo, including mechanoids. I have Combat Realism installed. Oct 30, 2019 · Where do I make ammunition? I'm not sure which mod made it so I can craft ammunition but it seems well made so I think it might be quite common? If anyone knows where I make the ammunition from this mod it would be really helpful, machining table only has large ammo types like stuff fired from mortars, railguns and rocket launchers. Do I have to buy it from traders? I know what some kinds of ammo do, for example Armor Piercing, as the name says, should be better against armored subjects, while Hollow Point ammunition should be more damaging against unarmored enemies. Steam Workshop: RimWorld. In order to create new ammo, click on the new Gizmo that is added to the Loading Bench. All ammo loaded (crafted) at loading bench. heating/freezing). I had combat extended installed on my game and all ammo types were showing fine until today. It adjusts all ammunition recipes to require a specific quantity of chemfuel as a propellant. I can craft any gun I want, but I won't be able to use it as I wouldn't have any ammo (even trade ships don't sell ammo just the same High explosive stuff) Does anyone have the same problem? Can anyone offer some advice? Combat Extended mod for RimWorld. So don't rush to make Ulans, because ammo for them is not so easy to craft. Contribute to CombatExtended-Continued/CombatExtended development by creating an account on GitHub. Did I miss something or is the only tech to craft ammo for normal weapons after "precision rifles" tech. I wanted to see just how much research I need to unlock ammo crafting and Im done. He used it's clip up and ran out. RimZone Core integration — uses Core systems (shared logic/settings/ability framework), so everything works as one coherent package. There are 6 types of ammo for the rifle, they are made at a loading table. FSX is used the create a variety of explosives, while Promethium is generally used to make incendiary weapons. Apart from that, conserve ammo by laying ambushes instead of prolonged firefights and save some money to buy ammo from traders. *1 Unless you have the AP-HE variant of the round, which is only available to the TAC50. Additionally, the output of each recipe has been reduced to a more balanced and realistic level. Combat Extended compatibility — CE balance patches + extra integration content (including underbarrel grenades and Gauss ammo “Quantum Impulse” when CE is installed). How do I craft more ammunition like buckshot? I don't see it on the bills list for the machining table. Searching on the internet I've found two possible solutions (moving CE higher up and deselect any trade mod) but neither one worked for me. Dec 3, 2024 · How to Craft 12×64 Ammo in Combat Extended Crafting 12x64mm ammunition in Combat Extended (CE) for RimWorld requires understanding a multi-step process involving research, resource acquisition, and specialized workbenches. Once the ammo has been created by click This Mod rebalances ammunition crafting within Combat Extended. You’ll need to have the appropriate research completed, the necessary materials (primarily steel, chemfuel, and components), a machining table, and a colonist with Focus on machining reasearch as soon as you got the essentials down (e. Furthermore, only use single or burst shot. I look at the bills on my loading bench and the only ones I can craft now are NATO ammo. Do I have to buy it from traders? They are two resources added by Combat Extended required to create various weapons and specialized kinds of ammunition. Full-auto chews through your ammo. jigpvn, lkq8m, n6xyt, p8j8, unehf, 2vqew, cxf7, zsa1az, 5vlbsf, 7maio6,